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Water King

1000/1000

Finishes

  • Standard
  • Reverse
  • Foil
  • Full Art

EpicWater

Water King

ArtistNenaosu ↗

HP
1000/1000
Gold income
10

Resistances

  • 10%Fire
  • 10%Light
  • 10%Earth
  • 10%Nature
  • 10%Shadow
  • 10%Water

Abilities

  • Blade-E

    Mana cost
    3
    Cooldown
    5 turns
    Target
    Selected target

    Deal 40 to 60 WATER damage

  • Watery Choice

    Mana cost
    3
    Cooldown
    5 turns
    Target
    Player's choice

    Choice

    Choose one

    • WATER bonus 1 to 20
    • WATER bonus 5 to 15
    • WATER bonus 8 to 12

Talents

  • Focus

    At the start of each turn, this card has a 25% chance to gain Taunt.

  • Evolution

    If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

  • Ultimate Reset

    This card restores to 100% of its max HP if its attack defeats an enemy card.

Lore

Species
Eltherien
Region
Alphilia

The title of elemental King is honorary, but carries immense responsibility for maintaining elemental balance. The Kings equipped their heirs with runic weapons. According to Faerylia’s interpretation of the Primordial Codex, those weapons would allow them to seal the Deities and win their freedom. The King of Water, a nomadic merchant, had the tradition of teaching a disciple about the waters and the markets. The last heir, husband of the Alphilan queen, is reported missing along with his wife; the trail leads back to the Crystal Lands.

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