Tox
Every SPAM Tox: effects, rarity, element and cost.
- 20
Ancient Healing
Common
At the start of each turn, the card recovers 4% of its max HP
- 45
AoE
Common
Attacks and heals adjacent targets for 20% of the damage dealt
From AOE
- 30
Backlash
Common
Takes 50% of the damage dealt to the target
- 30
Berserk
Common
All your cards' damage and heals are increased by 12%
- 20
CoeurElement
Common
No in-game text yet: showing the internal name instead.
- 15
Earthheart
Common
EarthEARTH bonus (+1) per turn
From Earth Heart
- 20
Erosion
Common
Reduces the target's max HP by 50% of the damage dealt
From Erosion
- 15
Fireheart
Common
FireFIRE bonus (+1) per turn
From Fire Heart
- 20
Graveyard
Common
Increases all your elemental bonuses by (+3) when a card dies
- 10
Heart Resistance
Common
This card increases the resistances of all allied cards (+3)
- 15
Lightheart
Common
LightLIGHT bonus (+1) per turn
From Light Heart
- 5
Lucky
Common
Increases your Luck by (+0.5) per turn
- 15
Natureheart
Common
NatureNATURE bonus (+1) per turn
From Nature Heart
- 100
Phoenix
Common
When destroyed, this card returns to life with 25% of its max HP. Single use
From New Life
- 10
Poison
Common
Deals damage equal to 1% of the target’s max HP at the start of each of its turns for 3 turns.
- 25
Punching Bag
Common
Increases the element of the caster's card by +1 each time it is attacked
From Punching Bag
- 24
Reflection
Common
Reflects 25% of the damage taken back to the attacker
- 15
Shadowheart
Common
ShadowSHADOW bonus (+1) per turn
From Shadow Heart
- 30
Shield
Common
At the start of each enemy turn, reduces the damage of the first attack targeting this card by 25%
- 6
Spamland
Common
Generates (+3) Spamtons per turn
From New Rich
- 10
Tenacity
Common
The first fatal attack leaves you with 1 HP
- 30
Vampirism
Common
Regenerates 25% of the damage dealt to the target
- 10
Vitalheart
Common
This card increases its max HP by 15 per turn
- 15
Waterheart
Common
WaterWATER bonus (+1) per turn
From Water Heart
- 40
Ancient Healing
Rare
At the start of each turn, the card recovers 9% of its max HP
- 90
AoE
Rare
Attacks and heals adjacent targets for 40% of the damage dealt
From Rare AOE
- 50
Backlash
Rare
Takes 100% of the damage dealt to the target
- 60
Berserk
Rare
All your cards' damage and heals are increased by 25%
- 65
Brutal
Rare
Ignores resistances and taunts. Destroys enemy taunts if targeted
From Brutal
- 30
Earthheart
Rare
EarthEARTH bonus (+2) per turn
- 30
Fireheart
Rare
FireFIRE bonus (+2) per turn
- 40
Graveyard
Rare
Increases all your elemental bonuses by (+5) when a card dies
- 30
Heart Resistance
Rare
This card increases the resistances of all allied cards (+6)
- 40
Inversion
Rare
This card's damage turns into healing and its Eternity into Temporality, and vice versa.
From Inversion
- 30
Lightheart
Rare
LightLIGHT bonus (+2) per turn
- 10
Lucky
Rare
Increases your Luck by (+1) per turn
- 50
Mimicry
Rare
Each time the opponent generates one or more elements, you generate 1 of the same type.
From Mimicry
- 80
Multiplier
Rare
Elemental bonuses are doubled for this card's damage and heals
- 70
Mystery
Rare
Starts the game with a random passive
From Mystery
- 30
Natureheart
Rare
NatureNATURE bonus (+2) per turn
- 40
Optimization
Rare
All variable values (damage, heals, stat boosts, etc.) automatically take their maximum value
- 150
Phoenix
Rare
When destroyed, this card returns to life with 50% of its max HP. Single use
- 50
Poison
Rare
Deals damage equal to 3% of the target’s max HP at the start of each of its turns for 3 turns.
- 50
Punching Bag
Rare
Increases the element of the caster's card by +2 each time it is attacked
- 48
Reflection
Rare
Reflects 50% of the damage taken back to the attacker
- 80
Revenge
Rare
Once destroyed, this card deals all of its attacks to the opponent
- 30
Shadowheart
Rare
ShadowSHADOW bonus (+2) per turn
- 60
Shield
Rare
At the start of each enemy turn, reduces the damage of the first attack targeting this card by 50%
- 50
Smoke
Rare
Enshrouds the allied field after using an attack or a heal
- 10
Spamland
Rare
Generates (+8) Spamtons per turn
- 70
Taunt
Rare
When this character launches an attack, all enemy attacks during the next turn must target it
- 70
Vampirism
Rare
Regenerates 50% of the damage dealt to the target
- 30
Vitalheart
Rare
This card increases its max HP by 30 per turn
- 30
Waterheart
Rare
WaterWATER bonus (+2) per turn
- 60
Ancient Healing
Epic
At the start of each turn, the card recovers 14% of its max HP
- 135
AoE
Epic
Attacks and heals adjacent targets for 80% of the damage dealt
From Epic AOE
- 80
Avenger
Epic
This card recovers all its attacks whenever a card it didn't kill dies.
- 100
Berserk
Epic
All your cards' damage and heals are increased by 50%
- 130
Bomba
Epic
Deals 500 raw damage to an enemy card when this card dies
- 60
Earthheart
Epic
EarthEARTH bonus (+5) per turn
- 75
Erosion
Epic
Reduces the target's max HP by 100% of the damage dealt
- 60
Fireheart
Epic
FireFIRE bonus (+5) per turn
- 150
Freeze
Epic
When this card deals damage or heals, it freezes the target: it cannot act until the end of the opponent's next turn. Further damage, healing, or a new Tox shatters the ice and deals 40 damage.
- 60
Graveyard
Epic
Increases all your elemental bonuses by (+8) when a card dies
- 70
Heart Resistance
Epic
This card increases the resistances of all allied cards (+10)
- 90
Immunity
Epic
The card is immune to all effects from enemy cards
- 60
Lightheart
Epic
LightLIGHT bonus (+5) per turn
- 15
Lucky
Epic
Increases your Luck by (+2) per turn
- 120
Metamorph
Epic
Choose one of three random cards and transform this card into the chosen card
- 60
Natureheart
Epic
NatureNATURE bonus (+5) per turn
- 200
Phoenix
Epic
When destroyed, this card returns to life with 75% of its max HP. Single use
- 100
Poison
Epic
Deals damage equal to 6% of the target’s max HP at the start of each of its turns for 3 turns.
- 100
Punching Bag
Epic
Increases the element of the caster's card by +3 each time it is attacked
- 72
Reflection
Epic
Reflects 75% of the damage taken back to the attacker
- 130
Reset
Epic
When you kill an ENEMY card with one of your attacks, that attack remains available
- 60
Shadowheart
Epic
ShadowSHADOW bonus (+5) per turn
- 120
Shield
Epic
At the start of each enemy turn, reduces the damage of the first attack targeting this card by 75%
- 16
Spamland
Epic
Generates (+24) Spamtons per turn
- 110
Vampirism
Epic
Regenerates 75% of the damage dealt to the target
- 70
Vitalheart
Epic
This card increases its max HP by 60 per turn
- 60
Waterheart
Epic
WaterWATER bonus (+5) per turn
- 120
Ancient Healing
Legendary
At the start of each turn, the card recovers 19% of its max HP
- 180
AoE
Legendary
Attacks and heals adjacent targets for 100% of the damage dealt
- 180
Berserk
Legendary
All your cards' damage and heals are increased by 100%
- 120
Earthheart
Legendary
EarthEARTH bonus (+8) per turn
- 220
Eternity
Legendary
Increases cooldowns by 1
- 120
Fireheart
Legendary
FireFIRE bonus (+8) per turn
- 80
Graveyard
Legendary
Increases all your elemental bonuses by (+12) when a card dies
- 120
Heart Resistance
Legendary
This card increases the resistances of all allied cards (+15)
- 120
Lightheart
Legendary
LightLIGHT bonus (+8) per turn
- 20
Lucky
Legendary
Increases your Luck by (+4) per turn
- 120
Natureheart
Legendary
NatureNATURE bonus (+8) per turn
- 250
Phoenix
Legendary
When destroyed, this card returns to life with 100% of its max HP. Single use
- 150
Poison
Legendary
Deals damage equal to 8% of the target’s max HP at the start of each of its turns for 3 turns.
- 150
Punching Bag
Legendary
Increases the element of the caster's card by +4 each time it is attacked
- 96
Reflection
Legendary
Reflects 100% of the damage taken back to the attacker
- 120
Shadowheart
Legendary
ShadowSHADOW bonus (+8) per turn
- 180
Shield
Legendary
At the start of each enemy turn, reduces the damage of the first attack targeting this card by 100%
- 24
Spamland
Legendary
Generates (+48) Spamtons per turn
- 190
Temporality
Legendary
Decreases cooldowns by 1
- 160
Vampirism
Legendary
Regenerates 100% of the damage dealt to the target
- 180
Vanish
Legendary
Removes the target's last passive
- 150
Vitalheart
Legendary
This card increases its max HP by 100 per turn
- 120
Waterheart
Legendary
WaterWATER bonus (+8) per turn
Granted by talents
These Tox never appear in the shop: some talents put them on the card.
CoeurCorrompu
Common
No in-game text yet: showing the internal name instead.
From Corrupted Heart
Random Metamorph
Epic
Transforms into a random card of the same rarity
From Transition, Reckless, 360 Turn










































































































