SpamGG

Tox

Every SPAM Tox: effects, rarity, element and cost.

Rarity
Element
Source

  • 20

    Ancient Healing

    Common

    At the start of each turn, the card recovers 4% of its max HP

  • 45

    AoE

    Common

    Attacks and heals adjacent targets for 20% of the damage dealt

    From AOE

  • 30

    Backlash

    Common

    Takes 50% of the damage dealt to the target

  • 30

    Berserk

    Common

    All your cards' damage and heals are increased by 12%

  • 20

    CoeurElement

    Common

    No in-game text yet: showing the internal name instead.

  • 15

    Earthheart

    CommonEarth

    EARTH bonus (+1) per turn

    From Earth Heart

  • 20

    Erosion

    Common

    Reduces the target's max HP by 50% of the damage dealt

    From Erosion

  • 15

    Fireheart

    CommonFire

    FIRE bonus (+1) per turn

    From Fire Heart

  • 20

    Graveyard

    Common

    Increases all your elemental bonuses by (+3) when a card dies

  • 10

    Heart Resistance

    Common

    This card increases the resistances of all allied cards (+3)

  • 15

    Lightheart

    CommonLight

    LIGHT bonus (+1) per turn

    From Light Heart

  • 5

    Lucky

    Common

    Increases your Luck by (+0.5) per turn

  • 15

    Natureheart

    CommonNature

    NATURE bonus (+1) per turn

    From Nature Heart

  • 100

    Phoenix

    Common

    When destroyed, this card returns to life with 25% of its max HP. Single use

    From New Life

  • 10

    Poison

    Common

    Deals damage equal to 1% of the target’s max HP at the start of each of its turns for 3 turns.

  • 25

    Punching Bag

    Common

    Increases the element of the caster's card by +1 each time it is attacked

    From Punching Bag

  • 24

    Reflection

    Common

    Reflects 25% of the damage taken back to the attacker

  • 15

    Shadowheart

    CommonShadow

    SHADOW bonus (+1) per turn

    From Shadow Heart

  • 30

    Shield

    Common

    At the start of each enemy turn, reduces the damage of the first attack targeting this card by 25%

  • 6

    Spamland

    Common

    Generates (+3) Spamtons per turn

    From New Rich

  • 10

    Tenacity

    Common

    The first fatal attack leaves you with 1 HP

  • 30

    Vampirism

    Common

    Regenerates 25% of the damage dealt to the target

  • 10

    Vitalheart

    Common

    This card increases its max HP by 15 per turn

  • 15

    Waterheart

    CommonWater

    WATER bonus (+1) per turn

    From Water Heart

  • 40

    Ancient Healing

    Rare

    At the start of each turn, the card recovers 9% of its max HP

  • 90

    AoE

    Rare

    Attacks and heals adjacent targets for 40% of the damage dealt

    From Rare AOE

  • 50

    Backlash

    Rare

    Takes 100% of the damage dealt to the target

  • 60

    Berserk

    Rare

    All your cards' damage and heals are increased by 25%

  • 65

    Brutal

    Rare

    Ignores resistances and taunts. Destroys enemy taunts if targeted

    From Brutal

  • 30

    Earthheart

    RareEarth

    EARTH bonus (+2) per turn

  • 30

    Fireheart

    RareFire

    FIRE bonus (+2) per turn

  • 40

    Graveyard

    Rare

    Increases all your elemental bonuses by (+5) when a card dies

  • 30

    Heart Resistance

    Rare

    This card increases the resistances of all allied cards (+6)

  • 40

    Inversion

    Rare

    This card's damage turns into healing and its Eternity into Temporality, and vice versa.

    From Inversion

  • 30

    Lightheart

    RareLight

    LIGHT bonus (+2) per turn

  • 10

    Lucky

    Rare

    Increases your Luck by (+1) per turn

  • 50

    Mimicry

    Rare

    Each time the opponent generates one or more elements, you generate 1 of the same type.

    From Mimicry

  • 80

    Multiplier

    Rare

    Elemental bonuses are doubled for this card's damage and heals

  • 70

    Mystery

    Rare

    Starts the game with a random passive

    From Mystery

  • 30

    Natureheart

    RareNature

    NATURE bonus (+2) per turn

  • 40

    Optimization

    Rare

    All variable values (damage, heals, stat boosts, etc.) automatically take their maximum value

  • 150

    Phoenix

    Rare

    When destroyed, this card returns to life with 50% of its max HP. Single use

  • 50

    Poison

    Rare

    Deals damage equal to 3% of the target’s max HP at the start of each of its turns for 3 turns.

  • 50

    Punching Bag

    Rare

    Increases the element of the caster's card by +2 each time it is attacked

  • 48

    Reflection

    Rare

    Reflects 50% of the damage taken back to the attacker

  • 80

    Revenge

    Rare

    Once destroyed, this card deals all of its attacks to the opponent

  • 30

    Shadowheart

    RareShadow

    SHADOW bonus (+2) per turn

  • 60

    Shield

    Rare

    At the start of each enemy turn, reduces the damage of the first attack targeting this card by 50%

  • 50

    Smoke

    Rare

    Enshrouds the allied field after using an attack or a heal

  • 10

    Spamland

    Rare

    Generates (+8) Spamtons per turn

  • 70

    Taunt

    Rare

    When this character launches an attack, all enemy attacks during the next turn must target it

  • 70

    Vampirism

    Rare

    Regenerates 50% of the damage dealt to the target

  • 30

    Vitalheart

    Rare

    This card increases its max HP by 30 per turn

  • 30

    Waterheart

    RareWater

    WATER bonus (+2) per turn

  • 60

    Ancient Healing

    Epic

    At the start of each turn, the card recovers 14% of its max HP

  • 135

    AoE

    Epic

    Attacks and heals adjacent targets for 80% of the damage dealt

    From Epic AOE

  • 80

    Avenger

    Epic

    This card recovers all its attacks whenever a card it didn't kill dies.

  • 100

    Berserk

    Epic

    All your cards' damage and heals are increased by 50%

  • 130

    Bomba

    Epic

    Deals 500 raw damage to an enemy card when this card dies

  • 60

    Earthheart

    EpicEarth

    EARTH bonus (+5) per turn

  • 75

    Erosion

    Epic

    Reduces the target's max HP by 100% of the damage dealt

  • 60

    Fireheart

    EpicFire

    FIRE bonus (+5) per turn

  • 150

    Freeze

    Epic

    When this card deals damage or heals, it freezes the target: it cannot act until the end of the opponent's next turn. Further damage, healing, or a new Tox shatters the ice and deals 40 damage.

  • 60

    Graveyard

    Epic

    Increases all your elemental bonuses by (+8) when a card dies

  • 70

    Heart Resistance

    Epic

    This card increases the resistances of all allied cards (+10)

  • 90

    Immunity

    Epic

    The card is immune to all effects from enemy cards

  • 60

    Lightheart

    EpicLight

    LIGHT bonus (+5) per turn

  • 15

    Lucky

    Epic

    Increases your Luck by (+2) per turn

  • 120

    Metamorph

    Epic

    Choose one of three random cards and transform this card into the chosen card

  • 60

    Natureheart

    EpicNature

    NATURE bonus (+5) per turn

  • 200

    Phoenix

    Epic

    When destroyed, this card returns to life with 75% of its max HP. Single use

  • 100

    Poison

    Epic

    Deals damage equal to 6% of the target’s max HP at the start of each of its turns for 3 turns.

  • 100

    Punching Bag

    Epic

    Increases the element of the caster's card by +3 each time it is attacked

  • 72

    Reflection

    Epic

    Reflects 75% of the damage taken back to the attacker

  • 130

    Reset

    Epic

    When you kill an ENEMY card with one of your attacks, that attack remains available

  • 60

    Shadowheart

    EpicShadow

    SHADOW bonus (+5) per turn

  • 120

    Shield

    Epic

    At the start of each enemy turn, reduces the damage of the first attack targeting this card by 75%

  • 16

    Spamland

    Epic

    Generates (+24) Spamtons per turn

  • 110

    Vampirism

    Epic

    Regenerates 75% of the damage dealt to the target

  • 70

    Vitalheart

    Epic

    This card increases its max HP by 60 per turn

  • 60

    Waterheart

    EpicWater

    WATER bonus (+5) per turn

  • 120

    Ancient Healing

    Legendary

    At the start of each turn, the card recovers 19% of its max HP

  • 180

    AoE

    Legendary

    Attacks and heals adjacent targets for 100% of the damage dealt

  • 180

    Berserk

    Legendary

    All your cards' damage and heals are increased by 100%

  • 120

    Earthheart

    LegendaryEarth

    EARTH bonus (+8) per turn

  • 220

    Eternity

    Legendary

    Increases cooldowns by 1

  • 120

    Fireheart

    LegendaryFire

    FIRE bonus (+8) per turn

  • 80

    Graveyard

    Legendary

    Increases all your elemental bonuses by (+12) when a card dies

  • 120

    Heart Resistance

    Legendary

    This card increases the resistances of all allied cards (+15)

  • 120

    Lightheart

    LegendaryLight

    LIGHT bonus (+8) per turn

  • 20

    Lucky

    Legendary

    Increases your Luck by (+4) per turn

  • 120

    Natureheart

    LegendaryNature

    NATURE bonus (+8) per turn

  • 250

    Phoenix

    Legendary

    When destroyed, this card returns to life with 100% of its max HP. Single use

  • 150

    Poison

    Legendary

    Deals damage equal to 8% of the target’s max HP at the start of each of its turns for 3 turns.

  • 150

    Punching Bag

    Legendary

    Increases the element of the caster's card by +4 each time it is attacked

  • 96

    Reflection

    Legendary

    Reflects 100% of the damage taken back to the attacker

  • 120

    Shadowheart

    LegendaryShadow

    SHADOW bonus (+8) per turn

  • 180

    Shield

    Legendary

    At the start of each enemy turn, reduces the damage of the first attack targeting this card by 100%

  • 24

    Spamland

    Legendary

    Generates (+48) Spamtons per turn

  • 190

    Temporality

    Legendary

    Decreases cooldowns by 1

  • 160

    Vampirism

    Legendary

    Regenerates 100% of the damage dealt to the target

  • 180

    Vanish

    Legendary

    Removes the target's last passive

  • 150

    Vitalheart

    Legendary

    This card increases its max HP by 100 per turn

  • 120

    Waterheart

    LegendaryWater

    WATER bonus (+8) per turn

Granted by talents

These Tox never appear in the shop: some talents put them on the card.