SpamGG

Glossary

Game terms, with the explanations the game shows in its tooltips.

Keywords

Poison
A poisoned card takes poison damage at the start of its turn, based on its max HP at the time of poisoning

Related Tox: Poison

Taunt
A taunt forces the opponent's targeting but does not constrain allied targeting

Related Tox: Taunt

Absorb
Kills the targeted card and gains HP and max HP equal to its own
Stun
A stunned target cannot use abilities
Freeze
Frozen by the opponent, a card cannot act during its next turn; frozen by its own side, until the end of the opponent's next turn. Damage, a heal or a new Tox shatters the ice and deals thaw damage to it

Related Tox: Freeze

Eternity
Increases the target's cooldowns by 1

Related Tox: Eternity

Temporality
Decreases the target's cooldowns by 1

Related Tox: Temporality

Vanish
Removes the target's last passive

Related Tox: Vanish

Erosion
Reduces the target's max HP in proportion to the damage dealt

Related Tox: Erosion

Smoked
Enshrouds the allied field after using an attack or a heal

Related Tox: Smoke

Resistance
Percentage of damage reduced for each element
Critical Power
Multiplier applied to critical damage and healing
Critical
Chance for an ability's damage or healing to be critical
Accuracy
Chance for an attack to hit its target
Single use
The effect is consumed after it triggers once
Limited Use
Uses remaining out of the allowed total
Cost
What the ability consumes in order to be used
Vampirism
Heals the caster for an amount tied to the damage dealt

Related Tox: Vampirism

Purge
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Area damage
Only applies the on-impact effects of damage and healing abilities

Related Tox: AoE

AOE II
Only applies the on-impact effects of damage and healing abilities

Related Tox: AoE

Echo
Percentage chance to recover the ability after use
Random enemies
Targets are picked at random among enemy cards
Random
The target or effect is picked at random
Choice
The player chooses among several offered options
Bonus
Additional damage not affected by elemental bonuses, but affected by Berserk and resistances

Effects

Accuracy
Changes cards' accuracy
Aftershock
Takes 50% of the damage dealt to the target.
Base damage
Changes the base values of damage and healing
Cleanse
Removes status ailments and stat changes from the targeted card
Cost
Requires paying a cost to use the ability
Critical
Changes cards' critical hit chance
Critical Power
Changes the strength of cards' critical damage and healing
Divine
Earth boost
Boosts the EARTH element
Fire boost
Boosts the FIRE element
Light boost
Boosts the LIGHT element
Limited use
Abilities can only be used a limited number of times per game.
Nature boost
Boosts the NATURE element
Random
Picks a random target. Can target allied cards, enemy cards or all cards
Shadow boost
Boosts the SHADOW element
Water boost
Boosts the WATER element

Resources

Crystals
Currency used to purchase orbs.
Spamtons
Currency used during the purchase phase.
Luck
Improve your chances of getting better TOXS during the purchase phase.
Spam
Premium currency used to purchase cards, orbs, and styles.