
500/500


Finishes
- Standard
- Reverse
- Foil
- Full Art
Horned Dune Wyrm
ArtistNao ↗
- HP
- Gold income
- 4
Resistances
7%Fire
8%Light
6%Earth
8%Nature
5%Shadow
8%Water
Abilities
Scorching Bite- Mana cost
- 3
- Cooldown
- 2 turns
- Target
- Selected target
Deal 15 FIRE damage Deal 15 EARTH damage Critical of all the caster's cards (+5%)
Talents
Erosion
Start the game with the "Erosion" passive
Life-8
The card's HP and max HP are doubled at the start of turn 8
Last Breath
Applies Temporality to all your cards when this card dies
Lore
Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. The Wyrms are a hostile fauna of the Shal'Zaar regions. Somewhere between a snake and a sandworm, these enormous creatures turn sand into crystal. The mines created by their activity are called Horned Dunes. Learning to avoid and to fight them is daily life in the Shal'Azd'Hun region. Crystals are a rare and precious resource for monster hunters — their purity allows any element to be inserted into them.